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WHAT I DO

I BUILD
VENTURES
THAT SCALE

From zero to exit. Product, positioning,
go-to-market, and the systems to make it all work.

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THE LIFECYCLE
01

STARTUP

Identify the gap. Build the product. Find the first customers. I've done this from scratch. No funding, no safety net, just conviction and execution.

02

SCALE UP

Systems, partnerships, and channels that multiply without multiplying headcount. I scaled to millions of customers through strategic partnerships, not brute force.

03

EXIT

Build something valuable enough that someone else wants to own it. I've been through the full cycle and I know what it takes to get there.

4.6M trees sold to diners
0 trees sold to consumers
100% through partner channels
01

PRODUCT CREATION

Turn one idea into multiple revenue positions

I don't build products. I build product positions. One core asset, trees, became a sustainability feature for restaurant brands, a CSR tool for EPOS companies, a marketing hook for celebrity chefs, and a data product for enterprise reporting.

Same tree. Four different products. Four different buyers.

THE PRINCIPLE

Your product isn't what you build. It's what your customer buys. Same asset, reframed for different markets, multiplies revenue without multiplying cost.

02

POSITIONING &
MESSAGING

Don't be everything to everybody

Most companies fail at positioning because they're afraid to exclude. They water down their message until it means nothing. I do the opposite. I sharpen until it cuts.

Clear positioning means your ideal customer recognises themselves instantly. Everyone else self-selects out. That's not a loss. That's efficiency.

THE PRINCIPLE

If your messaging resonates with everyone, it converts no one. Precision beats reach. Every time.

03

GO-TO-MARKET

Sell through, not to

I sold 4.6 million trees to diners without ever selling a single tree to a consumer. Not one. I built partnership channels based on product positioning. Restaurants, EPOS systems, and celebrity and Michelin star chefs became my distribution.

The best GTM doesn't look like selling. It looks like enabling your partners to win, with your product embedded in their value chain.

THE PRINCIPLE

Don't build an audience. Build a channel. Find the people who already have your customer's attention, and give them a reason to carry your product.

04

TECHNOLOGY

Leverage tech to amplify and automate

Technology isn't the product. It's the multiplier. I use tech to remove friction, automate what shouldn't need a human, and create leverage where none existed. From building platforms that tracked millions of tree plantings to leveraging AI to amplify systems and decisions.

The question is never "what tech should we use?" It's "what should tech remove from our plate so we can focus on what actually moves the needle?"

THE PRINCIPLE

Technology should make you disproportionately effective. If it's not creating leverage, it's creating overhead.

I don't build businesses.
I build systems that scale businesses.

Every venture I've built runs on systems. Repeatable processes, clear channels, automated workflows, and partnerships that compound over time. The founder shouldn't be the bottleneck. The system should work without you in the room.

WHAT YOU GET

PRODUCT STRATEGY

Turn your core asset into multiple product positions for different markets and buyers.

GTM EXECUTION

Build distribution channels and partnerships that sell for you, at scale.

SCALABLE SYSTEMS

Design the operations, automation, and infrastructure that lets you grow without breaking.

Ready to build something?

LET'S MAKE
YOUR VENTURE
SCALABLE